
Start your engines and race with Mario and his friends with their finely tuned racing machines in Mario Kart Wii. Use 3 different control styles with the Wii Wheel included in the box. Custom Tracks are user made tracks which play on a different track that is different from the default tracks in the original game.

The worldwide race is on with a whole new set of tricks, tracks, and ways to play. You can access them via Riivolution or a back-up disc. Most of these tracks are available on the SFP server which need to patch the original. SZS file that it needs to be patched over. Mario Kart Wii draws on courses and battle arenas from every game in the series – not to mention tons of new ones. The true king of the Mushroom Kingdom racing circuits will finally be crowned. Experience new tracks, enhanced Wii graphics, extraordinary gameplay and much more. Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. You can have multiplayer races on any open courses or battle in arenas. Now you can feel like you are Mario and steering to avoid obstacles and doing incredible stunts. Special Powers/Weapons/Moves/Features – Shake the Wii Remote to pull off a trick that will temporarily boost your speed.

You can export the individual character or vehicle BRRES file from one SZS file and import into the others.When riding a bike, gain additional speed by flicking the Wii Remote up and popping a wheelie Up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Wi-Fi Connection with 2 people playing locally. changing Funky Kongs texture on the Flame Runner won't affect his texture on any other vehicle). Make sure the picture measurements are the exact same (usually 256x128) as the original picture.Įach character/vehicle combo has it's own separate texture. Edit it with whatever editing software (Paint, PowerPoint) you want and import back in. Right click the Tex0 file and export it as a png file. The textures folder contains a few TEX0 files, one of which has all of the textures for the chartacter or vehicle. If you expand the BRRES file you can see a preview of the character or vehicle (In the 3D models folder). Each Character/Vehicle szs file has two BRRES files, one for the vehicle, and one for the character.

lb_bike-fk.szs (Funky Kong Flame Runner) in BrawlBox. For the first time, two characters ride in a single kart as one drive while the other uses items, opening up the possibility for two-player co-op racing.

Open one of the szs files for the charcter/vehicle you would like to edit (e.g. Next you'll need an app to edit the game files, such as BrawlBox This site has all of MKWs files: Atlas Site Follow this video, the post below is basically a summaryįirst you need to get the files which you plan on modifying
